THE Ten Dragons • Foundations of Space

CRATZ

CRATZ is the fixed structure by which all space is measured within The Ten Dragons. It does not describe the world. It defines it.

The Nature of CRATZ

Every world requires a way to describe position. The Ten Dragons does not rely on approximation or shifting scales.

CRATZ is the single spatial system used to define distance, placement, movement, and location at every level, from continent to object.

CRATZ does not conform to any map.
All maps must conform to CRATZ.

The Measurement Ladder

Mauppier

25 miles

The scale of continents.

Glide

6.25 miles

Movement between regions.

Wingbeat

3,000 feet

Local terrain and settlements.

Dragon Toe

300 feet

Battlefield scale.

Tactical Levels

30 feet
3 feet
3.6 inches
0.36 inches

The Canon Rule

CRATZ measurements are fixed. They do not change by realm, map, or system.

Whether a traveler crosses a continent, a caravan moves between cities, or a blade is placed upon the ground, all position exists within one structure.

In Plain Terms

CRATZ is the language of space in The Ten Dragons.

It defines where things are, how far they are, and how the world holds together from its largest scale to its smallest.